Half-Life 2: Episode One
Games

Half-Life 2: Episode One

Valve

2006•Shooter•PEGI 16•About 5 hours

Taste attributes: actionhorrorscience fictionanimalsmonster/alien/supernaturalrobots/ai/spacevehiclesfastfresh & originalunsavouryheavyimaginarysimplelinearbig & variedall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentarysolving the riddle/not as it seemsunderdog triumphs

See which match your taste

Boxlist takeExpect an otherworldly, unsavoury shooter, big and varied rather than confined. Best if you like edge over warmth.

Pace: fast · Originality: fresh · Tone: very dark · Weight: balanced · Realism: imaginary world · Story: simple · Structure: balanced · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode...

Summary: IGDB

Story

Taking place in City 17, just after the events of the last game, Half-Life 2: Episode one again follows scientist Gordon Freeman and his friend Alyx Vance as they stabilize a damaged Citadel core to buy time before it explodes, which will destroy the city and the surrounding area. They then rush to make it out of a war-torn City 17 as quickly as possible and also help evacuate any remaining citizens left.

Screenshots

  • Half-Life 2: Episode One screenshot
  • Half-Life 2: Episode One screenshot
  • Half-Life 2: Episode One screenshot
  • Half-Life 2: Episode One screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionHorrorScience fictionAnimalsMonster/alien/supernaturalRobots/ai/spaceVehiclesAll consuming questFighting evilFish out of water/culture clashHuman spirit/resilience/survivalRescue/escape/jeopardySocial commentarySolving the riddle/not as it seemsUnderdog triumphs

Keywords

AliensBloodyGravityDystopianDeathRobotsDoctorEpisodic

Details

Developer
Valve
Publishers
EA Games, Valve
Released
1 June 2006
Series
Half-Life
Platforms
PlayStation 3, Linux, PC (Microsoft Windows), Mac, Xbox 360
Modes
Single player
Perspective
First person
Time to beat
3h rushed, 5h normally, 9h complete
Age rating
PEGI 16
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

More games

Browse popular games, classics and upcoming releases, with a match for your taste.

Browse Games

Similar in feel

Matched on pace, tone, themes and style, not just genre.

Game data from IGDB.com.