
Dead Space
EA Redwood Shores
Taste attributes: actionhorrorscience fictionmonster/alien/supernaturalrobots/ai/spacevehiclesfastunsavouryheavyimaginarysimplelinearbig & variedemotionally undemandingall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardyself destruction/implosionsolving the riddle/not as it seemsunderdog triumphs
Boxlist takeA fantastical shooter that is unsavoury, uncomplicated and wide-ranging. Best if you like the extraordinary over the everyday.
Pace: fast · Originality: balanced · Tone: very dark · Weight: balanced · Realism: imaginary world · Story: very simple · Structure: balanced · Look: balanced · Scale: big and varied · Emotional punch: undemandingHow we score
IGDB rating
87 / 100
1,263 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.
Summary: IGDB
Story
Engineer Isaac Clarke is dispatched on a repair mission to the USG Ishimura, a mining vessel suffering a communications blackout. Isaac, accompanied by Chief Security Officer Zach Hammond, and Computer Specialist Kendra Daniels, become stranded on a seemingly derelict ship, where a newborn horror awaits them.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
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Details
- Developer
- EA Redwood Shores
- Publisher
- Electronic Arts
- Released
- 14 October 2008
- Series
- Dead Space
- Platforms
- PlayStation 3, PC (Microsoft Windows), Xbox 360
- Modes
- Single player
- Perspective
- Third person
- Time to beat
- 16h rushed, 20h normally, 38h complete
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















