
Warcraft II: Tides of Darkness
Blizzard Entertainment
Taste attributes: fantasyrobots/ai/spacefresh & originalunsavouryheavyimaginaryintricatelinearglossybig & variedfighting evilhuman spirit/resilience/survivalsolving the riddle/not as it seems
Boxlist takeA fantastical strategy game that is expansive, inventive and polished. Best if you like the extraordinary over the everyday.
Pace: balanced · Originality: fresh · Tone: dark · Weight: heavy · Realism: imaginary world · Story: intricate · Structure: balanced · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
89 / 100
386 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish.
Summary: IGDB
Story
The First War brought the Fall of Azeroth, following the Orc campaign in Warcraft: Orcs & Humans. The survivors of Azeroth have fled by sea to the Human kingdom of Lordaeron, and the Orcs have decided to conquer Lordaeron, in what is known as the Second War. Both sides have acquired allies and new capabilities, including naval and air units, and more powerful spellcasters. In the Second War, the Orcs are successful at first, but the Humans and their allies take the initiative, partly thanks to an Orc rebellion initiated by the warlock Gul'dan, who seeks to raise the sunken Tomb of Sargeras....
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- Blizzard Entertainment
- Publisher
- Blizzard Entertainment
- Released
- 5 December 1995
- Series
- Warcraft
- Platforms
- Mac, DOS
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Time to beat
- 25h normally
- Age rating
- PEGI 12
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



