
The Lord of the Rings: The Battle for Middle-earth II
EA Los Angeles
Taste attributes: fantasywaranimalsmonster/alien/supernaturalrobots/ai/spaceslowfresh & originalunsavouryheavyimaginaryintricateglossybig & variedemotive & stirringall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysolving the riddle/not as it seems
Boxlist takeExpect an otherworldly, fresh strategy game, dark rather than wholesome. Best if you like surprises over comfort.
Pace: balanced · Originality: very fresh · Tone: dark · Weight: heavy · Realism: imaginary world · Story: intricate · Structure: balanced · Look: glossy · Scale: big and varied · Emotional punch: stirringHow we score
IGDB rating
81 / 100
261 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities, such as summoning dragons.
Summary: IGDB
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- EA Los Angeles
- Publisher
- Electronic Arts
- Released
- 2 March 2006
- Series
- The Lord of the Rings
- Platforms
- PC (Microsoft Windows), Xbox 360
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- Bird view / Isometric
- Age rating
- PEGI 12
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.


