Command & Conquer: Red Alert
Games

Command & Conquer: Red Alert

Westwood Studios

1996•Strategy•PEGI 12•About 15 hours

Taste attributes: science fictionwarespionagehistoricalrobots/ai/spacevehiclesunsavouryheavyimaginaryintricatebig & variedemotive & stirringall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardysolving the riddle/not as it seemsunderdog triumphs

See which match your taste

Boxlist takeExpect a heavy, otherworldly strategy game, big and varied rather than confined. Best if you like the extraordinary over the everyday.

Pace: balanced · Originality: balanced · Tone: dark · Weight: very heavy · Realism: imaginary world · Story: intricate · Structure: balanced · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Travel to an alternate universe where dark experiments have permanently altered time. Or have they? Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, landmines await, and strange new technologies aid both sides in the struggle for ultimate control. In this parallel reality, the mighty Soviet Empire has begun to “liberate” all of Europe. Cities fall and countries collapse before the overwhelming might of the Red Storm. The Allies are scrambling to meet the onslaught, but they have been caught by surprise. Red Alert puts the fate of the world in your hands!

Summary: IGDB

Story

In 1946, Albert Einstein finishes his time machine, dubbed the Chronosphere, and travels back in time to 1924, just after Adolf Hitler was released from prison in Landsberg. There, he creates a time paradox which erases the dictator from history, and returns to his starting point. With Nazi Germany removed from history, the Soviet Union is left unopposed as Joseph Stalin sees an opportunity to expand into Eastern Europe. In response, most of Europe ally against this new threat, and start a desperate war against the new aggressor.

Screenshots

  • Command & Conquer: Red Alert screenshot
  • Command & Conquer: Red Alert screenshot
  • Command & Conquer: Red Alert screenshot
  • Command & Conquer: Red Alert screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

Science fictionWarEspionageHistoricalRobots/ai/spaceVehiclesAll consuming questFighting evilFish out of water/culture clashHuman spirit/resilience/survivalRescue/escape/jeopardySolving the riddle/not as it seemsUnderdog triumphs

Keywords

Time travelConstructionMicromanagementMultiple endingsArtificial intelligenceRivaling factionsFull motion videoRacial stereotypes

Where to play

Details

Developer
Westwood Studios
Publishers
Sony Computer Entertainment, Electronic Arts, Virgin Interactive Entertainment, Dice Multi Media Europe, Sold Out Sales & Marketing
Released
22 November 1996
Series
Command & Conquer
Platforms
PlayStation 3, PC (Microsoft Windows), DOS, PlayStation, PlayStation Portable
Modes
Single player, Multiplayer
Perspective
Bird view / Isometric
Time to beat
4h rushed, 15h normally, 35h complete
Age rating
PEGI 12
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.