
Call of Duty 4: Modern Warfare
Infinity Ward
Taste attributes: actionwaranimalsespionagerobots/ai/spacevehiclesfastunsavouryheavyimaginarylineargrittybig & variedall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardysocial commentarysolving the riddle/not as it seemsunderdog triumphs
Boxlist takeA sweeping shooter that is unsavoury, heavy and fast-moving. Best if you like spectacle over intimacy.
Pace: fast · Originality: balanced · Tone: dark · Weight: heavy · Realism: imaginary world · Story: balanced · Structure: linear · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
86 / 100
1,861 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Call of Duty 4: Modern Warfare differs from previous installments of the Call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty 4 has a more film-like plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Force Recon and Sgt. 'Soap' MacTavish of the British 22nd SAS Regiment.
Summary: IGDB
Story
In Call of Duty 4, the player assumes the role of two characters in the fictional war that takes place in the game. Sgt. John "Soap" MacTavish, a member of the British S.A.S. and Sgt. Paul Jackson, a member of the United States Marine Corps. Though missions for both characters take place in different locations they are both fighting toward the same goal; to stop the terrorist forces of Khaled Al-Asad and Imran Zakhaev from using a nuclear weapon they have obtained.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Where to play
Details
- Developer
- Infinity Ward
- Publisher
- Activision
- Released
- 5 November 2007
- Series
- Call of Duty
- Platforms
- PlayStation 3, PC (Microsoft Windows), Mac, Xbox 360
- Modes
- Single player, Multiplayer, Co-operative, Split screen
- Perspective
- First person
- Time to beat
- 9h rushed, 9h normally, 18h complete
- Age rating
- PEGI 16
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















