Prince of Persia: Warrior Within
Games

Prince of Persia: Warrior Within

Ubisoft Montreal

2004•Platformer•PEGI 16•About 31 hours

Taste attributes: actionadventuremusic/dancemyth/fairytalerobots/ai/spacevehiclesfastlightimaginaryglossybig & variedemotionally undemandingall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardyself destruction/implosionsocial commentarysolving the riddle/not as it seemsunderdog triumphs

See which match your taste

Boxlist takeA larger-than-life platformer that is sweeping, stylish and breakneck. Best if you like the extraordinary over the everyday.

Pace: very fast · Originality: balanced · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: balanced · Look: very glossy · Scale: big and varied · Emotional punch: undemandingHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them.

Summary: IGDB

Story

Set seven years after the events of Prince of Persia: The Sands of Time, the Prince finds himself constantly hunted by a terrible beast known as the Dahaka. The Prince seeks counsel from an old wise man who explains that whoever releases The Sands of Time must die. Because the Prince escaped his fate, it is the Dahaka's mission as guardian of the Timeline to ensure that he dies as he was meant to. The old man also tells of the Island of Time, where the Empress of Time first created the Sands. The Prince sets sail for the Island in an attempt to prevent the Sands from ever being created, an act...

Screenshots

  • Prince of Persia: Warrior Within screenshot
  • Prince of Persia: Warrior Within screenshot
  • Prince of Persia: Warrior Within screenshot
  • Prince of Persia: Warrior Within screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionAdventureMusic/danceMyth/fairytaleRobots/ai/spaceVehiclesAll consuming questFighting evilFish out of water/culture clashHuman spirit/resilience/survivalRescue/escape/jeopardySelf destruction/implosionSocial commentarySolving the riddle/not as it seemsUnderdog triumphs

Keywords

GravityTime travelParkourDeathTime manipulationMythologyAction-adventureBacktracking

Details

Developer
Ubisoft Montreal
Publisher
Ubisoft Entertainment
Released
30 November 2004
Series
Prince of Persia
Platforms
Xbox, Nintendo GameCube, PC (Microsoft Windows), iOS, PlayStation 2
Modes
Single player
Perspective
Third person
Time to beat
31h normally, 45h complete
Age rating
PEGI 16
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.