Rayman 2: The Great Escape
Games

Rayman 2: The Great Escape

Ubisoft Montpellier

1999•Platformer•ESRB E

Taste attributes: actionadventurecomedyfantasymyth/fairytalerobots/ai/spacevehiclesfasttried & testedlightimaginarysimplelinearglossybig & variedemotionally undemandingall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentaryunderdog triumphs

See which match your taste

Boxlist takeA fantastical platformer that is stylish, breakneck and accessible. Best if you like the extraordinary over the everyday.

Pace: very fast · Originality: balanced · Tone: balanced · Weight: light · Realism: imaginary world · Story: balanced · Structure: linear · Look: very glossy · Scale: balanced · Emotional punch: undemandingHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

With its enchanted storybook look beautifully translated into 3D, lush, vibrant colors, funny enemy designs, and clever jumping puzzles, Rayman 2 is platforming perfection. No arms, no legs, no problem for the little French creation that could.

Summary: IGDB

Story

Rayman 2 takes place in a world called the Glade of Dreams. An army of Robot Pirates, led by Admiral Razorbeard, invades this world and destroys the Heart of the World, the world core. This greatly weakens the resistance's power and disables Rayman's powers, leading to his capture. Globox, a friend of Rayman, is later also captured and put in the same cell as Rayman aboard the Pirates' prison ship. Globox gives Rayman a silver lum given to him by Ly the fairy, which restores his powers. Rayman escapes the prison ship, and is separated from Globox again. He learns that to stand a chance...

Screenshots

  • Rayman 2: The Great Escape screenshot
  • Rayman 2: The Great Escape screenshot
  • Rayman 2: The Great Escape screenshot
  • Rayman 2: The Great Escape screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionAdventureComedyFantasyMyth/fairytaleRobots/ai/spaceVehiclesAll consuming questFighting evilFish out of water/culture clashHuman spirit/resilience/survivalRescue/escape/jeopardySocial commentaryUnderdog triumphs

Keywords

MagicMinigamesMascotFlightFairyMultiple protagonistsBacktrackingOn-rails

Details

Developer
Ubisoft Montpellier
Publishers
Gradiente, Ubi Soft Entertainment
Released
21 October 1999
Series
Rayman
Platforms
Nintendo 64
Modes
Single player
Perspective
Third person
Age rating
ESRB E
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.