
Rayman 2: The Great Escape
Ubisoft Montpellier
Taste attributes: actionadventurecomedyfantasymyth/fairytalerobots/ai/spacevehiclesfasttried & testedlightimaginarysimplelinearglossybig & variedemotionally undemandingall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentaryunderdog triumphs
Boxlist takeA fantastical platformer that is stylish, breakneck and accessible. Best if you like the extraordinary over the everyday.
Pace: very fast · Originality: balanced · Tone: balanced · Weight: light · Realism: imaginary world · Story: balanced · Structure: linear · Look: very glossy · Scale: balanced · Emotional punch: undemandingHow we score
IGDB rating
85 / 100
208 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
With its enchanted storybook look beautifully translated into 3D, lush, vibrant colors, funny enemy designs, and clever jumping puzzles, Rayman 2 is platforming perfection. No arms, no legs, no problem for the little French creation that could.
Summary: IGDB
Story
Rayman 2 takes place in a world called the Glade of Dreams. An army of Robot Pirates, led by Admiral Razorbeard, invades this world and destroys the Heart of the World, the world core. This greatly weakens the resistance's power and disables Rayman's powers, leading to his capture. Globox, a friend of Rayman, is later also captured and put in the same cell as Rayman aboard the Pirates' prison ship. Globox gives Rayman a silver lum given to him by Ly the fairy, which restores his powers. Rayman escapes the prison ship, and is separated from Globox again. He learns that to stand a chance...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- Ubisoft Montpellier
- Publishers
- Gradiente, Ubi Soft Entertainment
- Released
- 21 October 1999
- Series
- Rayman
- Platforms
- Nintendo 64
- Modes
- Single player
- Perspective
- Third person
- Age rating
- ESRB E
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



