Super Smash Bros. Brawl
Games

Super Smash Bros. Brawl

Sora

2008•Fighting•PEGI 12

Taste attributes: actionanimalsmusic/dancerobots/ai/spacefastimaginarysimplelinearglossyall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardy

See which match your taste

Boxlist takeExpect a heightened, very fast fighting game, simple rather than intricate. Best if you like pace over patience.

Pace: very fast · Originality: balanced · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: very simple · Structure: linear · Look: glossy · Scale: balanced · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes, as well as a brand-new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.

Summary: IGDB

Story

In "The Subspace Emissary" adventure mode, fighters from across Nintendo's franchises are drawn into conflict when the Subspace Army, led by the Ancient Minister, begins detonating Subspace Bombs that transport parts of the world into an alternate dimension. The fighters must unite against this threat while villains Bowser and Wario attempt to reduce heroes to trophy form using specialized weapons. As the crisis escalates, the true mastermind Tabuu, the embodiment of Subspace who has been controlling Master Hand, is revealed. After Tabuu annihilates the assembled fighters with a devastating...

Screenshots

  • Super Smash Bros. Brawl screenshot
  • Super Smash Bros. Brawl screenshot
  • Super Smash Bros. Brawl screenshot
  • Super Smash Bros. Brawl screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionAnimalsMusic/danceRobots/ai/spaceAll consuming questFighting evilHuman spirit/resilience/survivalRescue/escape/jeopardy

Keywords

MotorcycleGravityNinjaPikachuPhotographyMinigamesMascotGuitar playing

Details

Developer
Sora
Publisher
Nintendo
Released
31 January 2008
Series
Metroid
Platforms
Wii
Modes
Single player, Multiplayer, Co-operative, Split screen
Perspective
Side view
Age rating
PEGI 12
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Matched on pace, tone, themes and style, not just genre.

Game data from IGDB.com.