
Sonic the Hedgehog 3
Sonic Team, Sega Technical Institute
Taste attributes: actionadventurerobots/ai/spacevehiclesfastunsavouryimaginarysimplelinearglossybig & variedall consuming questfighting evilhuman spirit/resilience/survival
Boxlist takeHeightened and glossy: an uncomplicated platformer, big and varied rather than confined. Best if you like polish over grit.
Pace: fast · Originality: balanced · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: simple · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
83 / 100
292 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
The game is a sequel to Sonic the Hedgehog 2 for the same system and follows on directly from the end of the game, in which Sonic defeated his enemy, Dr. Robotnik; crash-landing on a floating island, Sonic encounters new character Knuckles the Echidna, and must once more retrieve the Chaos Emeralds while also working to stop Dr. Robotnik from relaunching his ship, the Death Egg.
Summary: IGDB
Story
After Sonic defeats Dr. Robotnik at the end of Sonic the Hedgehog 2, his space station, the Death Egg, crash-lands on a mystical floating landmass called Angel Island (or simply "the Floating Island" as it's called in the game manual). As Dr. Robotnik begins to repair the damaged station, he meets up with Knuckles the Echidna, the last surviving member of an ancient civilization of Echidnas that once inhabited the island. He is also the guardian of the Master Emerald, which grants the island its levitation powers. Knowing Sonic and Tails will try to track him down, and realizing he can use...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developers
- Sonic Team, Sega Technical Institute
- Publishers
- Tec Toy, Sega
- Released
- 2 February 1994
- Series
- Sonic The Hedgehog
- Platforms
- Wii, Sega Mega Drive/Genesis, Xbox 360
- Modes
- Single player, Multiplayer, Co-operative, Split screen
- Perspective
- Side view
- Age rating
- PEGI 3
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



