
Metal Gear Solid V: The Phantom Pain
Kojima Productions
Taste attributes: actionadventurefantasyanimalsespionagehistoricalrobots/ai/spacevehiclesfastunsavouryimaginarylinearglossybig & variedall consuming questfighting evilhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardysolving the riddle/not as it seemsunderdog triumphs
Boxlist takeAn expansive, fantastical shooter: fast-moving and polished. Best if you like spectacle over intimacy.
Pace: fast · Originality: balanced · Tone: dark · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
90 / 100
1,207 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
Summary: IGDB
Story
The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke. Now, Snake’s former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
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Details
- Developer
- Kojima Productions
- Publisher
- Konami
- Released
- 1 September 2015
- Series
- Metal Gear
- Platforms
- PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One
- Modes
- Single player, Multiplayer
- Perspective
- Third person
- Time to beat
- 49h rushed, 101h normally
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



