
Metal Gear Solid V: Ground Zeroes
Kojima Productions
Taste attributes: actionadventurescience fictionespionagehistoricalfasttried & testedunsavouryheavyimaginaryintricatelinearglossybig & variedall consuming questrescue/escape/jeopardysolving the riddle/not as it seemsunderdog triumphs
Boxlist takeA wide-ranging shooter that is fantastical, fast and familiar. Best if you like spectacle over intimacy.
Pace: fast · Originality: tried and tested · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: intricate · Structure: linear · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
77 / 100
520 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.
Summary: IGDB
Story
The year is 1975, the age of détente. The Vietnam conflict is drawing to a close and the world is thawing in the wake of the Cold War. However, as tension among the world's giant superpowers eased, a tiny military force quietly took root in the Caribbean. A new type of military - an army without a nation, or any land to call home. Lead by an enigmatic man known as "Snake," the clandestine group operated in the shadows as elite guns-for-hire, servicing various governments around the world. As their reputation grew, so did their funding and military might. Eventually, rumors began to spread...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- Kojima Productions
- Publisher
- Konami
- Released
- 18 March 2014
- Series
- Metal Gear Solid
- Platforms
- PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One
- Modes
- Single player
- Perspective
- First person, Third person
- Time to beat
- 2h rushed, 3h normally, 28h complete
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



