
Gothic II
Piranha Bytes
Taste attributes: actionadventurefantasyhorroranimalsdetectivehistoricalmonster/alien/supernaturalvehiclesfastunsavouryheavyimaginarylinearglossybig & variedall consuming questfighting evilhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardysocial commentarytroubled leadsunderdog triumphs
Boxlist takeA fantastical strategy game that is expansive, morally murky and glossy. Best if you like the extraordinary over the everyday.
Pace: fast · Originality: balanced · Tone: very dark · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
83 / 100
453 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Gothic II is a role-playing video game and the sequel to Gothic, by the German developer Piranha Bytes. It was first released on November 29, 2002 in Germany, with North America following almost one year later on October 28, 2003. The game was published by JoWooD Entertainment and Atari.
Summary: IGDB
Story
The Nameless Hero is instructed by Xardas on the new danger, an army of evil that has gathered in the mine valley, led by dragons. Xardas sends the Hero to Lord Hagen, leader of the paladins, to retrieve the Eye of Innos, an artifact which makes it possible to speak with the dragons and learn more about their motivation. The Nameless Hero starts to the City of Khorinis and after he found a way to enter the city, he learns he has to join one of the factions – the militia, the fire mages or the mercenaries – to be permitted entrance to Lord Hagen. When finally meeting the head of the paladins,...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- Piranha Bytes
- Publishers
- JoWooD Entertainment AG, Nordic Games Publishing, Atari, Inc.
- Released
- 29 November 2002
- Series
- Gothic
- Platforms
- PC (Microsoft Windows)
- Modes
- Single player
- Perspective
- Third person
- Time to beat
- 50h normally
- Age rating
- PEGI 12
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















