F.E.A.R.
Games

F.E.A.R.

Monolith Productions

2005•Shooter•PEGI 18•About 11 hours

Taste attributes: actionhorrorscience fictiondetectivemonster/alien/supernaturalpsychologicalrobots/ai/spacevehiclesfastfresh & originalunsavouryheavyimaginarysurrealgrittybig & variedall consuming questfighting evilfish out of water/culture clashhuman spirit/resilience/survivalrescue/escape/jeopardysolving the riddle/not as it seemstroubled leads

See which match your taste

Boxlist takeA fantastical, unsavoury shooter: heavy and sweeping. Best if you like the extraordinary over the everyday.

Pace: fast · Originality: fresh · Tone: very dark · Weight: very heavy · Realism: imaginary world · Story: balanced · Structure: surreal · Look: gritty · Scale: big and varied · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.

Summary: IGDB

Story

An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.

Screenshots

  • F.E.A.R. screenshot
  • F.E.A.R. screenshot
  • F.E.A.R. screenshot
  • F.E.A.R. screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionHorrorScience fictionDetectiveMonster/alien/supernaturalPsychologicalRobots/ai/spaceVehiclesAll consuming questFighting evilFish out of water/culture clashHuman spirit/resilience/survivalRescue/escape/jeopardySolving the riddle/not as it seemsTroubled leads

Keywords

Modern warfareHelicopterBloodyMechMurderDeathTime manipulationPsychic abilities

Where to play

Details

Developer
Monolith Productions
Publishers
Sierra Entertainment, Vivendi Universal Games
Released
17 October 2005
Series
F.E.A.R.
Platforms
PC (Microsoft Windows)
Modes
Single player, Multiplayer
Perspective
First person
Time to beat
12h rushed, 11h normally, 25h complete
Age rating
PEGI 18
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

More games

Browse popular games, classics and upcoming releases, with a match for your taste.

Browse Games

Similar in feel

Matched on pace, tone, themes and style, not just genre.

Game data from IGDB.com.