
F.E.A.R. 2: Project Origin
Monolith Productions
Taste attributes: actionhorrorgay/lesbianmonster/alien/supernaturalfastunsavouryimaginarysimplelineargrittybig & variedall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardy
Boxlist takeA fantastical, fast-moving shooter: unsavoury and simple. Best if you like the extraordinary over the everyday.
Pace: fast · Originality: balanced · Tone: dark · Weight: balanced · Realism: imaginary world · Story: simple · Structure: balanced · Look: balanced · Scale: balanced · Emotional punch: balancedHow we score
IGDB rating
76 / 100
323 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
Summary: IGDB
Story
You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Where to play
Details
- Developer
- Monolith Productions
- Publishers
- WB Games, CyberFront
- Released
- 10 February 2009
- Series
- F.E.A.R.
- Platforms
- PlayStation 3, PC (Microsoft Windows), Xbox 360
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Time to beat
- 13h rushed, 12h normally, 26h complete
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
More games
Browse popular games, classics and upcoming releases, with a match for your taste.
Browse GamesSimilar in feel
Matched on pace, tone, themes and style, not just genre.
Game data from IGDB.com.















