
System Shock 2
Looking Glass Studios, Irrational Games
Taste attributes: actionadventuredisasterhorrorscience fictiondetectivemonster/alien/supernaturalmusic/dancerobots/ai/spacesportsvehiclesfastunsavouryheavyimaginarysimplelinearglossybig & variedall consuming questfighting evilgame/competitionhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardysolving the riddle/not as it seemstroubled leadsunderdog triumphs
Boxlist takeA fantastical shooter that is breakneck, expansive and dark. Best if you like the extraordinary over the everyday.
Pace: very fast · Originality: balanced · Tone: dark · Weight: balanced · Realism: imaginary world · Story: simple · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
89 / 100
392 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Von Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.
Summary: IGDB
Story
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developers
- Looking Glass Studios, Irrational Games
- Publishers
- Electronic Arts, Nightdive Studios
- Released
- 11 August 1999
- Series
- System Shock
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Modes
- Single player, Co-operative
- Perspective
- First person
- Time to beat
- 18h rushed, 13h normally, 32h complete
- Age rating
- ESRB M
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















