Street Fighter II
Games

Street Fighter II

Capcom

1991•Fighting

Taste attributes: actionmartial artsrobots/ai/spacefastunsavouryimaginarysimplelinearemotionally undemandingall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardyself destruction/implosion

See which match your taste

Boxlist takeExpect a very fast, heightened fighting game, low-key rather than stirring. Best if you like the extraordinary over the everyday.

Pace: very fast · Originality: balanced · Tone: dark · Weight: balanced · Realism: imaginary world · Story: very simple · Structure: balanced · Look: balanced · Scale: balanced · Emotional punch: very undemandingHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves. Street Fighter II is credited with starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all time as of 2008. Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player...

Summary: IGDB

Screenshots

  • Street Fighter II screenshot
  • Street Fighter II screenshot
  • Street Fighter II screenshot
  • Street Fighter II screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionMartial artsRobots/ai/spaceAll consuming questFighting evilHuman spirit/resilience/survivalRescue/escape/jeopardySelf destruction/implosion

Keywords

Martial artsDeathRobotsCompilationSide-scrollingCrossoverTime limitIlluminati

Details

Developer
Capcom
Publisher
Capcom
Released
1 February 1991
Series
Street Fighter
Platforms
Arcade
Modes
Single player, Multiplayer
Perspective
Side view
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.