
Pokémon Snap
HAL Laboratory, Pax Softnica
Taste attributes: actionfantasyjournalisticfresh & originallightimaginarylinearglossybig & variedemotionally undemandingfish out of water/culture clashsocial commentary
Boxlist takePolished and otherworldly: an expansive simulation game, low-key rather than stirring. Best if you like the extraordinary over the everyday.
Pace: balanced · Originality: fresh · Tone: balanced · Weight: light · Realism: imaginary world · Story: balanced · Structure: linear · Look: very glossy · Scale: big and varied · Emotional punch: undemandingHow we score
IGDB rating
76 / 100
254 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Traverse various areas and take photographs of different types of Pokémon by discovering their secrets. Capture the perfect frame to gain bonus points from Professor Oak in order to unlock helpful items and locate and photograph the elusive Mew, a legendary Pokémon whose existence has never been recorded.
Summary: IGDB
Story
Todd Snap, a fledgling Pokémon photographer, is summoned by Professor Oak to Pokémon Island to help him with a report. Oak needs quality pictures to accompany his scientific findings, and knows from past experience that Todd is the right person for the job. Pokémon Island, which contains a variety of climatic and geographic regions, is a place where Pokémon live relatively undisturbed by humans. Using a motorized, amphibious buggy named the ZERO-ONE, Todd explores the island and takes photographs of the wide variety of Pokémon that inhabit its environments.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Where to play
Details
- Developers
- HAL Laboratory, Pax Softnica
- Publishers
- Nintendo of Europe, Nintendo of America, Gradiente, Nintendo
- Released
- 21 March 1999
- Series
- Pokémon
- Platforms
- Wii, Nintendo 64, 64DD, Wii U
- Modes
- Single player
- Perspective
- First person
- Age rating
- PEGI 3
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



