
Need for Speed: Rivals
Ghost Games, Criterion Games
Taste attributes: actionadventuremonster/alien/supernaturalfastlightimaginarysimplelinearglossybig & variedemotionally undemandingdeep rivalryself destruction/implosion
Boxlist takeHeightened and very fast: a sweeping racing game, light rather than heavy. Best if you like pace over patience.
Pace: very fast · Originality: balanced · Tone: balanced · Weight: very light · Realism: imaginary world · Story: simple · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: undemandingHow we score
IGDB rating
74 / 100
270 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Players assume the role of both cops and lawbreakers in Need for Speed: Rivals, which is the inaugural outing of Ghost Games – the rebranded EA Gothenburg studio in Sweden. Ghost Games is made up of talent moved over from UK-based Criterion Games, best known for its work on the Burnout series and shooter Black, along with former DICE staff.
Summary: IGDB
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Where to play
Details
- Developers
- Ghost Games, Criterion Games
- Publisher
- Electronic Arts
- Released
- 15 November 2013
- Series
- Need for Speed
- Platforms
- PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- First person, Third person
- Time to beat
- 31h complete
- Age rating
- PEGI 7
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















