
Medieval II: Total War
The Creative Assembly
Taste attributes: warhistoricalpoliticalslowtried & testedunsavouryheavyrealisticintricatelineargrittybig & variedemotive & stirringdeep rivalryhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardysocial commentary
Boxlist takeExpect a moving, serious strategy game, grounded rather than fantastical. Best if you like depth over escapism.
Pace: balanced · Originality: balanced · Tone: dark · Weight: very heavy · Realism: true to life · Story: balanced · Structure: very linear · Look: gritty · Scale: big and varied · Emotional punch: very stirringHow we score
IGDB rating
88 / 100
257 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Take command of your armies and expand your reign. Conquer, destroy, rebuild and improve the cities of the greatest medieval nations of the Western and Middle Eastern world. Employ diplomacy to manipulate your allies and enemies and direct epic and visceral real time battles with up to 10,000 meticulously detailed troops shedding blood on lush 3D landscapes complete with dynamic weather effects in order to re-write history and rule the world. Spanning four and a half centuries of Western history’s most bloody and turbulent era, Medieval 2 encompasses the golden age of chivalry, the Crusades, the creation and propagation of gunpowder, the rise of the professional army and the discovery and conquest of the Americas. The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa...
Summary: IGDB
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
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Details
- Developer
- The Creative Assembly
- Publishers
- Sega, Feral Interactive
- Released
- 10 November 2006
- Series
- Total War
- Platforms
- Linux, Android, PC (Microsoft Windows), iOS, Mac
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric, Text
- Age rating
- PEGI 16
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



