
Halo: Reach
Bungie
Taste attributes: actionscience fictionwarmonster/alien/supernaturalrobots/ai/spacevehiclesfastunsavouryheavyimaginarysimplelineargrittybig & variedall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysolving the riddle/not as it seemsunderdog triumphs
Boxlist takeOtherworldly and morally murky: an uncomplicated shooter, big and varied rather than confined. Best if you like edge over warmth.
Pace: fast · Originality: balanced · Tone: very dark · Weight: heavy · Realism: imaginary world · Story: very simple · Structure: linear · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
87 / 100
689 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.
Summary: IGDB
Story
In the year 2552, humanity is losing its war against the Covenant, an alliance of alien races bent on extermination. The colony world of Reach, the United Nations Space Command's primary military stronghold and home to over 700 million civilians, comes under sudden attack when Covenant forces are discovered on the planet's surface. Noble Six, the newest member of Noble Team, a squad of elite Spartan supersoldiers, joins the fight to defend Reach. As the invasion intensifies and the planet's defenses crumble, Noble Team is entrusted with delivering an artificial intelligence and vital data to...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
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Details
- Developer
- Bungie
- Publisher
- Microsoft Game Studios
- Released
- 14 September 2010
- Series
- Halo
- Platforms
- PC (Microsoft Windows), Xbox 360, Xbox One
- Modes
- Single player, Multiplayer, Co-operative, Split screen
- Perspective
- First person, Third person
- Time to beat
- 25h complete
- Age rating
- PEGI 16
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















