Halo: Reach
Games

Halo: Reach

Bungie

2010•Shooter•PEGI 16

Taste attributes: actionscience fictionwarmonster/alien/supernaturalrobots/ai/spacevehiclesfastunsavouryheavyimaginarysimplelineargrittybig & variedall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysolving the riddle/not as it seemsunderdog triumphs

See which match your taste

Boxlist takeOtherworldly and morally murky: an uncomplicated shooter, big and varied rather than confined. Best if you like edge over warmth.

Pace: fast · Originality: balanced · Tone: very dark · Weight: heavy · Realism: imaginary world · Story: very simple · Structure: linear · Look: balanced · Scale: big and varied · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.

Summary: IGDB

Story

In the year 2552, humanity is losing its war against the Covenant, an alliance of alien races bent on extermination. The colony world of Reach, the United Nations Space Command's primary military stronghold and home to over 700 million civilians, comes under sudden attack when Covenant forces are discovered on the planet's surface. Noble Six, the newest member of Noble Team, a squad of elite Spartan supersoldiers, joins the fight to defend Reach. As the invasion intensifies and the planet's defenses crumble, Noble Team is entrusted with delivering an artificial intelligence and vital data to...

Screenshots

  • Halo: Reach screenshot
  • Halo: Reach screenshot
  • Halo: Reach screenshot
  • Halo: Reach screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionScience fictionWarMonster/alien/supernaturalRobots/ai/spaceVehiclesAll consuming questFighting evilHuman spirit/resilience/survivalRescue/escape/jeopardySolving the riddle/not as it seemsUnderdog triumphs

Keywords

AliensZombiesVehicular combatInfectionCharacter customizationInsectsPvpSpace

Details

Developer
Bungie
Publisher
Microsoft Game Studios
Released
14 September 2010
Series
Halo
Platforms
PC (Microsoft Windows), Xbox 360, Xbox One
Modes
Single player, Multiplayer, Co-operative, Split screen
Perspective
First person, Third person
Time to beat
25h complete
Age rating
PEGI 16
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.