
Grand Theft Auto: Vice City Stories
Rockstar Leeds, Rockstar North
Taste attributes: actionadventurebusinessdetectiverobots/ai/spacesexvehiclesfasttried & testedunsavouryimaginarysimplelinearbig & variedemotionally undemandingall consuming questcomplex relationshipdeep rivalryfighting evilsocial commentarysolving the riddle/not as it seemstroubled leads
Boxlist takeHeightened and sweeping: a very fast racing game, dark rather than wholesome. Best if you like spectacle over intimacy.
Pace: very fast · Originality: balanced · Tone: dark · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: very linear · Look: balanced · Scale: big and varied · Emotional punch: undemandingHow we score
IGDB rating
75 / 100
239 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
The PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game.
Summary: IGDB
Story
Vic Vance is a corporal in the U.S Army. He is a man who came from a poor family, with his brother suffering from fever and another lazy brother, and he is trying to make money for his dysfunctional family. He just arrived in Vice City in 1984 and he is now stationed at Fort Baxter. He arrives at the office of his supervisor, Sergeant Jerry Martinez, a corrupt officer of the Army who is a drug smuggler. He instructs Vic to manage a drug deal. Vic arrives on the buyer's yacht, but they are ambushed by unknown assailants who blow up the boat, leaving only Vic alive.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developers
- Rockstar Leeds, Rockstar North
- Publishers
- Take-Two Interactive, Rockstar Games
- Released
- 31 October 2006
- Series
- Grand Theft Auto
- Platforms
- PlayStation 3, PlayStation Portable, PlayStation 2
- Modes
- Single player, Multiplayer
- Perspective
- Third person
- Time to beat
- 2h rushed, 2h complete
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















