God of War: Chains of Olympus
Games

God of War: Chains of Olympus

Ready At Dawn, SCE Santa Monica Studio

2008•Hack and slash•PEGI 18•About 4 hours

Taste attributes: actionadventurefantasydetectivehistoricalmyth/fairytalefasttried & testedunsavouryheavyimaginarylinearglossybig & variedall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentaryunderdog triumphs

See which match your taste

Boxlist takeOtherworldly and wide-ranging: a fast-moving hack-and-slash game, glossy rather than gritty. Best if you like spectacle over intimacy.

Pace: fast · Originality: tried and tested · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score

Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.

About This Game

Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates...

Summary: IGDB

Story

Set halfway through Kratos' ten years of servitude to the Gods, Chains of Olympus begins with Kratos being dispatched to the city of Attica to help defend it from the invading Persian army. Soon after his arrival, the Spartan spots a basilisk climbing over the city walls and gives chase. During his chase, Kratos confronts the Persian King inside the city and kills him. Taking the King's power to summon the Efreet, he then encounters the basilisk and kills it. After defeating the basilisk, he witnesses the sun fall from the sky, plunging the world into darkness. Following the dim remaining...

Screenshots

  • God of War: Chains of Olympus screenshot
  • God of War: Chains of Olympus screenshot
  • God of War: Chains of Olympus screenshot
  • God of War: Chains of Olympus screenshot

Characteristics

Where this game sits on each taste spectrum

SlowPACEFast
FamiliarORIGINALITYOriginal
DarkTONEWholesome
LightWEIGHTINESSHeavy
FantasyREALISMRealistic
SimpleINTRICACYIntricate
Non-LinearLINEARITYLinear
UnderstatedSTYLEStylised
IntimateSCALEEpic
RestrainedEMOTIONIntense

Genres and themes

ActionAdventureFantasyDetectiveHistoricalMyth/fairytaleAll consuming questFighting evilHuman spirit/resilience/survivalRescue/escape/jeopardySocial commentaryUnderdog triumphs

Keywords

Greek mythologyBloodyGravityMurderMagicPrequelDeathHorse

Details

Developers
Ready At Dawn, SCE Santa Monica Studio
Publishers
Sony Computer Entertainment, Capcom
Released
4 March 2008
Series
God of War
Platforms
PlayStation Portable
Modes
Single player
Perspective
Third person
Time to beat
4h normally
Age rating
PEGI 18
Taste scores
How we score
Source
IGDB

How game matches work

Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.

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Game data from IGDB.com.