
God of War: Chains of Olympus
Ready At Dawn, SCE Santa Monica Studio
Taste attributes: actionadventurefantasydetectivehistoricalmyth/fairytalefasttried & testedunsavouryheavyimaginarylinearglossybig & variedall consuming questfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentaryunderdog triumphs
Boxlist takeOtherworldly and wide-ranging: a fast-moving hack-and-slash game, glossy rather than gritty. Best if you like spectacle over intimacy.
Pace: fast · Originality: tried and tested · Tone: balanced · Weight: balanced · Realism: imaginary world · Story: balanced · Structure: very linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
82 / 100
332 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates...
Summary: IGDB
Story
Set halfway through Kratos' ten years of servitude to the Gods, Chains of Olympus begins with Kratos being dispatched to the city of Attica to help defend it from the invading Persian army. Soon after his arrival, the Spartan spots a basilisk climbing over the city walls and gives chase. During his chase, Kratos confronts the Persian King inside the city and kills him. Taking the King's power to summon the Efreet, he then encounters the basilisk and kills it. After defeating the basilisk, he witnesses the sun fall from the sky, plunging the world into darkness. Following the dim remaining...
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developers
- Ready At Dawn, SCE Santa Monica Studio
- Publishers
- Sony Computer Entertainment, Capcom
- Released
- 4 March 2008
- Series
- God of War
- Platforms
- PlayStation Portable
- Modes
- Single player
- Perspective
- Third person
- Time to beat
- 4h normally
- Age rating
- PEGI 18
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.



