
Beyond Good & Evil
Ubisoft Montpellier
Taste attributes: actionadventurescience fictionanimalsdetectiveespionagejournalisticmafia/gangstermonster/alien/supernaturalrobots/ai/spacefastfresh & originalunsavouryheavyimaginaryintricatelinearglossybig & variedall consuming questdeep rivalryfighting evilhuman spirit/resilience/survivalrescue/escape/jeopardysocial commentarysolving the riddle/not as it seemsunderdog triumphs
Boxlist takeOtherworldly and wide-ranging: an unsavoury shooter, fast rather than slow-burning. Best if you like spectacle over intimacy.
Pace: fast · Originality: balanced · Tone: dark · Weight: heavy · Realism: imaginary world · Story: balanced · Structure: linear · Look: glossy · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
88 / 100
404 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.
Summary: IGDB
Story
Jade and Pey'j are care-taking the children of Hillys orphaned by the DomZ. When Jade runs out of money to run the shield that protects them, she finds a photography job, cataloguing all the species on Hillys for a science museum. She is recruited by the IRIS Network, which suspects that the Alpha Sections are behind planet-wide disappearances. Jade's first target of investigation is an Alpha Sections factory.
Screenshots
Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
Details
- Developer
- Ubisoft Montpellier
- Publisher
- Ubisoft Entertainment
- Released
- 11 November 2003
- Series
- Beyond Good & Evil
- Platforms
- Xbox, Nintendo GameCube, PC (Microsoft Windows), Xbox 360, PlayStation 2
- Modes
- Single player
- Perspective
- First person, Third person
- Time to beat
- 9h rushed, 12h normally, 10h complete
- Age rating
- PEGI 12
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















