
Amnesia: The Dark Descent
Frictional Games
Taste attributes: actionadventurehorrordetectivehistoricalmonster/alien/supernaturalmusic/dancerobots/ai/spacefresh & originalunsavouryheavyimaginarygrittybig & variedall consuming questfighting evilhuman spirit/resilience/survivalinjustice/tragedy/vengeancerescue/escape/jeopardyself destruction/implosionsolving the riddle/not as it seemsunderdog triumphs
Boxlist takeOtherworldly and morally murky: a heavy puzzle game, big and varied rather than confined. Best if you like edge over warmth.
Pace: balanced · Originality: balanced · Tone: very dark · Weight: heavy · Realism: imaginary world · Story: balanced · Structure: balanced · Look: gritty · Scale: big and varied · Emotional punch: balancedHow we score
IGDB rating
83 / 100
549 ratings
Based on your film and TV taste: games are matched on the same ten characteristics, with your own match bands.
About This Game
Amnesia: The Dark Descent is a survival horror video game by Frictional Games. The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions. The game was critically well received.
Summary: IGDB
Story
The game, set in 1839, casts the player in the role of Daniel, a young man from London, who awakens in the dark halls of Prussian Brennenburg Castle with little to no memory about himself or his past. All he can remember is his name, that he lives in Mayfair and that something is hunting him. Shortly after waking, Daniel finds a note written by himself that explains how he purposely made himself forget his past, because he couldn't handle losing his innocence, so he wanted to forget it all. The note urges Daniel to descend into the castle's Inner Sanctum and murder a man named Alexander , the...
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Characteristics
Where this game sits on each taste spectrum
Genres and themes
Keywords
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Details
- Developer
- Frictional Games
- Publisher
- Frictional Games
- Released
- 8 September 2010
- Series
- Amnesia
- Platforms
- PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch
- Modes
- Single player
- Perspective
- First person
- Time to beat
- 7h rushed, 10h normally, 12h complete
- Age rating
- PEGI 16
- Taste scores
- How we score
- Source
- IGDB
How game matches work
Games are scored on the same ten characteristics as films and matched with the same formula and your own match bands, from your film and TV taste. Game scores are estimates, made by fixed rules from IGDB genres, themes, keywords and descriptions.
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Game data from IGDB.com.















